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Sunset Revelry card art
Live Play Data

Sunset Revelry

{1} {W} · Sorcery · Innistrad: Midnight Hunt (MID)
1%
Live Inclusion
Times Brought
297
Decks Running
131
Median Cast Turn
6.0
Drawn → Played
79%
Format

First-cast turn

n=46
0%
T1
2%
T2
7%
T3
17%
T4
15%
T5
43%
T6-9
15%
T10+
Median 6.0 P25 4 · P75 8 · max 13
On curve 2% (1 / 46 cast on T2) Cast same turn as drawn 13%

The "good card" funnel

297 brought · 123 players
Brought to game
297
Ever drawn
58
Reached battlefield
46
Still on board at game end
2
≥ -20.3pp

Players who cast this card win 19% of the time (n=39) , vs 27% when it never left the library (n=196).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -7.3pp; 95% confidence interval -20.3pp to +5.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

64 instances
3.1%
Battlefield
70.3%
Graveyard
9.4%
Exile
17.2%
Hand
Card text
Sunset Revelry card

Sunset Revelry

{1} {W}
Sorcery
If an opponent has more life than you, you gain 4 life. If an opponent controls more creatures than you, create two 1/1 white Human creature tokens. If an opponent has more cards in hand than you, draw a card.
Innistrad: Midnight Hunt (MID) · Uncommon · Illustrated by Antonio José Manzanedo

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.