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Super Combo card art
Card Preview

Super Combo

{1} {G} · Sorcery · Teenage Mutant Ninja Turtles Eternal (TMC)
Times Brought
199
Decks Running
81
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Super Combo card

Super Combo

{1} {G}
Sorcery
Replicate {2} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Target creature you control deals damage equal to its power to target creature an opponent controls.
Teenage Mutant Ninja Turtles Eternal (TMC) · Rare · Illustrated by Caroline Gariba

Final zone distribution

28 instances
3.6%
Battlefield
42.9%
Graveyard
3.6%
Exile
50.0%
Hand

The "good card" funnel

201 brought · 82 players
Brought to game
201
Ever drawn
27
Reached battlefield
11
Still on board at game end
1

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.