collections_bookmark
Part of Marvel Super Heroes
·
Enchantment — Aura
·
Marvel Super Heroes (MSH)
Live Play Data
Super-Soldier Serum
1%
Live Inclusion
Times Brought
508
Decks Running
209
Median Cast Turn
6.0
Drawn → Played
77%
Format
First-cast turn
n=80
1%
T1
4%
T2
9%
T3
16%
T4
19%
T5
45%
T6-9
6%
T10+
Median
6.0
P25
4
· P75
7
· max
14
On curve
5%
(3 / 80 cast on T2)
Cast same turn as drawn
28%
The "good card" funnel
508 brought · 190 playersBrought to game
508
Ever drawn
104
Reached battlefield
80
Still on board at game end
47
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +6.0pp
Players who cast this card win 44% of the time (n=67) , vs 26% when it never left the library (n=340).
When players drew this card but left it in hand, they won 18% (n=23).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.8pp; 95% confidence interval +6.0pp to +29.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
112 instances3.6%
Library
42.0%
Battlefield
28.6%
Graveyard
7.1%
Exile
Commanders that played this card
in tracked games-
1
Jin Sakai, Ghost of Tsushima
23 decks
-
2
Captain America, First Avenger
19 decks
-
3
Cloud, Ex-SOLDIER
18 decks
-
4
Cloud, Midgar Mercenary
14 decks
-
5
Lightning, Army of One
14 decks
-
6
Anti-Venom, Horrifying Healer
12 decks
-
7
Captain America, Team Leader
9 decks
-
8
Nick Fury, Agent of S.H.I.E.L.D.
8 decks
-
9
T'Challa, the Black Panther
8 decks
-
10
Winter Soldier, Icy Assassin
6 decks
Card text
Super-Soldier Serum
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2, has first strike and vigilance, and is a legendary Soldier in addition to its other types.
Whenever enchanted creature attacks or blocks, attach any number of target Equipment you control to it.
Marvel Super Heroes (MSH)
·
Rare
·
Illustrated by Rafater
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.