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Part of Marvel Super Heroes
·
Enchantment — Aura
·
Marvel Super Heroes (MSH)
Card Preview
Super-Soldier Serum
Times Brought
370
Decks Running
137
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Super-Soldier Serum
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2, has first strike and vigilance, and is a legendary Soldier in addition to its other types.
Whenever enchanted creature attacks or blocks, attach any number of target Equipment you control to it.
Marvel Super Heroes (MSH)
·
Rare
·
Illustrated by Rafater
Final zone distribution
76 instances3.9%
Library
46.1%
Battlefield
21.1%
Graveyard
2.6%
Exile
Commanders that played this card
in tracked games-
1
Captain America, First Avenger
17 decks
-
2
Jin Sakai, Ghost of Tsushima
14 decks
-
3
Anti-Venom, Horrifying Healer
10 decks
-
4
Cloud, Ex-SOLDIER
7 decks
-
5
Captain America, Team Leader
6 decks
-
6
Cloud, Midgar Mercenary
6 decks
-
7
Nick Fury, Agent of S.H.I.E.L.D.
6 decks
-
8
Lightning, Army of One
5 decks
-
9
T'Challa, the Black Panther
5 decks
-
10
Dogmeat, Ever Loyal
4 decks
The "good card" funnel
370 brought · 127 playersBrought to game
370
Ever drawn
74
Reached battlefield
54
Still on board at game end
35
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.2pp
Players who cast this card win 24% of the time (n=40) , vs 28% when it never left the library (n=211).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -4.7pp; 95% confidence interval -13.2pp to +3.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=54
0%
T1
9%
T2
7%
T3
6%
T4
24%
T5
46%
T6-9
7%
T10+
Median
6.0
P25
5
· P75
7
· max
22
On curve
9%
(5 / 54 cast on T2)
Cast same turn as drawn
34%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.