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Part of Dominaria United
·
Legendary Creature — Human Warrior
·
Dominaria United Commander (DMC)
Card Preview
Surrak Dragonclaw
Times Brought
219
Decks Running
123
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Surrak Dragonclaw
Legendary Creature — Human Warrior
Flash
This spell can't be countered.
Creature spells you control can't be countered.
Other creatures you control have trample.
6 / 6
Dominaria United Commander (DMC)
·
Mythic
·
Illustrated by Jaime Jones
Final zone distribution
45 instances8.9%
Library
40.0%
Battlefield
20.0%
Graveyard
31.1%
Hand
Commanders that played this card
in tracked games-
1
Jodah, the Unifier
28 decks
-
2
Animar, Soul of Elements
20 decks
-
3
Aragorn, the Uniter
17 decks
-
4
Jared Carthalion
17 decks
-
5
Eshki, Temur's Roar
13 decks
-
6
Maelstrom Wanderer
5 decks
-
7
Najeela, the Blade-Blossom
4 decks
-
8
Omnath, Locus of All
3 decks
-
9
Jenson Carthalion, Druid Exile
2 decks
-
10
Loot, the Pathfinder
2 decks
The "good card" funnel
219 brought · 120 playersBrought to game
219
Ever drawn
45
Reached battlefield
30
Still on board at game end
18
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.2pp
Players who cast this card win 33% of the time (n=23) , vs 29% when it never left the library (n=131).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.6pp; 95% confidence interval -7.2pp to +14.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=39
0%
T1
0%
T2
5%
T3
21%
T4
26%
T5
41%
T6-9
8%
T10+
Median
5
P25
4
· P75
7
· max
11
On curve
51%
(10 / 39 cast on T5)
Cast same turn as drawn
25%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.