bolt
Game Changer
on the MTG Commander Game Changers list
·
Enchantment
·
Tempest Remastered (TPR)
, Discard a creature card: Search your library for a creature card, reveal that card, put it into your hand, then shuffle.
Live Play Data
Survival of the Fittest
2%
Live Inclusion
Times Brought
673
Decks Running
299
Median Cast Turn
4.0
Drawn → Played
58%
Format
First-cast turn
n=86
5%
T1
17%
T2
16%
T3
14%
T4
7%
T5
36%
T6-9
5%
T10+
Median
4.0
P25
3
· P75
7
· max
13
On curve
22%
(15 / 86 cast on T2)
Cast same turn as drawn
35%
The "good card" funnel
673 brought · 259 playersBrought to game
673
Ever drawn
148
Reached battlefield
86
Still on board at game end
61
Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.1pp
Players who cast this card win 35% of the time (n=72) , vs 29% when it never left the library (n=415).
When players drew this card but left it in hand, they won 27% (n=56).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.9pp; 95% confidence interval -5.1pp to +16.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
162 instances4.9%
Library
37.7%
Battlefield
21.0%
Graveyard
9.3%
Exile
Commanders that played this card
in tracked games-
1
Thranduil, the Elvenking
15 decks
-
2
Henzie "Toolbox" Torre
13 decks
-
3
Marwyn, the Nurturer
8 decks
-
4
Sliver Overlord
8 decks
-
5
The Unbeatable Squirrel Girl
8 decks
-
6
Flubs, the Fool
7 decks
-
7
Animar, Soul of Elements
6 decks
-
8
Chatterfang, Squirrel General
6 decks
-
9
Kona, Rescue Beastie
6 decks
-
10
Tayam, Luminous Enigma
6 decks
Card text
Survival of the Fittest
Enchantment
Tempest Remastered (TPR)
·
Mythic
·
Illustrated by Pete Venters
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.