Survival of the Fittest
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Survival of the Fittest
Final zone distribution
69 instancesCommanders that played this card
in tracked games-
1
Thranduil, the Elvenking
13 decks
-
2
Flubs, the Fool
5 decks
-
3
Henzie "Toolbox" Torre
5 decks
-
4
Sliver Overlord
5 decks
-
5
Chatterfang, Squirrel General
4 decks
-
6
Marwyn, the Nurturer
4 decks
-
7
The Unbeatable Squirrel Girl
4 decks
-
8
Animar, Soul of Elements
3 decks
-
9
Atla Palani, Nest Tender
3 decks
-
10
Slimefoot and Squee
3 decks
The "good card" funnel
287 brought · 122 playersOnce cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 24% of the time (n=33) , vs 27% when it never left the library (n=169).
When players drew this card but left it in hand, they won 28% (n=16) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -2.4pp; 95% confidence interval -11.6pp to +6.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=39Full analysis unlocks as more games are tracked. Stats refresh nightly.