Card Preview
Survivors' Encampment
Land — Desert
·
Hour of Devastation (HOU)
Times Brought
327
Decks Running
166
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Survivors' Encampment
Land — Desert
Hour of Devastation (HOU)
·
Common
·
Illustrated by Jonas De Ro
Final zone distribution
72 instances84.7%
Battlefield
1.4%
Graveyard
1.4%
Exile
12.5%
Hand
Commanders that played this card
in tracked games-
1
Magda, Brazen Outlaw
39 decks
-
2
Kona, Rescue Beastie
22 decks
-
3
Hazezon, Shaper of Sand
16 decks
-
4
Peter Parker // Amazing Spider-Man
6 decks
-
5
Emmara, Soul of the Accord
5 decks
-
6
Kalamax, the Stormsire
5 decks
-
7
Kilo, Apogee Mind
5 decks
-
8
Neerdiv, Devious Diver
4 decks
-
9
King Macar, the Gold-Cursed
3 decks
-
10
Teysa Karlov
3 decks
The "good card" funnel
327 brought · 149 playersBrought to game
327
Ever drawn
71
Reached battlefield
61
Still on board at game end
61
Once cast, 100% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.2pp
Players who cast this card win 28% of the time (n=45) , vs 22% when it never left the library (n=195).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.8pp; 95% confidence interval -1.2pp to +14.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=61
11%
T1
15%
T2
16%
T3
16%
T4
15%
T5
23%
T6-9
3%
T10+
Median
4
P25
2
· P75
6
· max
12
Cast same turn as drawn
41%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.