collections_bookmark Part of Duskmourn: House of Horror
Suspended Sentence card art
Live Play Data

Suspended Sentence

{3} {B} · Instant · Duskmourn: House of Horror Commander (DSC)
1%
Live Inclusion
Times Brought
407
Decks Running
193
Median Cast Turn
7.0
Drawn → Played
59%
Format

First-cast turn

n=54
4%
T1
6%
T2
0%
T3
17%
T4
9%
T5
46%
T6-9
19%
T10+
Median 7.0 P25 4 · P75 9 · max 16
On curve 26% (9 / 54 cast on T4) Cast same turn as drawn 24%

The "good card" funnel

408 brought · 184 players
Brought to game
408
Ever drawn
91
Reached battlefield
54
Still on board at game end
27
≥ +4.0pp

Players who cast this card win 40% of the time (n=51) , vs 22% when it never left the library (n=268).

When players drew this card but left it in hand, they won 13% (n=31).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +17.3pp; 95% confidence interval +4.0pp to +30.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

99 instances
1.0%
Library
27.3%
Battlefield
24.2%
Graveyard
16.2%
Exile

Commanders that played this card

in tracked games
Card text
Suspended Sentence card

Suspended Sentence

{3} {B}
Instant
Destroy target creature an opponent controls. That player loses 3 life. Exile Suspended Sentence with three time counters on it. Suspend 3—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Duskmourn: House of Horror Commander (DSC) · Rare · Illustrated by L.A. Draws

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.