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Part of Final Fantasy
·
Instant
·
Final Fantasy (FIN)
Live Play Data
Swallowed by Leviathan
0%
Live Inclusion
Times Brought
196
Decks Running
75
Median Cast Turn
7
Drawn → Played
53%
Format
First-cast turn
n=31
0%
T1
0%
T2
0%
T3
3%
T4
19%
T5
52%
T6-9
26%
T10+
Median
7
P25
6
· P75
10
· max
14
On curve
0%
(0 / 31 cast on T3)
Cast same turn as drawn
30%
The "good card" funnel
196 brought · 67 playersBrought to game
196
Ever drawn
58
Reached battlefield
31
Still on board at game end
3
≥ +12.3pp
Players who cast this card win 48% of the time (n=31) , vs 18% when it never left the library (n=114).
When players drew this card but left it in hand, they won 23% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +29.4pp; 95% confidence interval +12.3pp to +46.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
65 instances4.6%
Library
4.6%
Battlefield
52.3%
Graveyard
4.6%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
9 decks
-
2
Golbez, Crystal Collector
5 decks
-
3
Mirko, Obsessive Theorist
5 decks
-
4
Vivi Ornitier
5 decks
-
5
Sephiroth, Planet's Heir
4 decks
-
6
Sin, Spira's Punishment
4 decks
-
7
Denzilore Fatehold
3 decks
-
8
Glarb, Calamity's Augur
2 decks
-
9
Kefka, Court Mage // Kefka, Ruler of Ruin
2 decks
-
10
Runo Stromkirk // Krothuss, Lord of the Deep
2 decks
Card text
Swallowed by Leviathan
Instant
Choose target spell. Surveil 2, then counter the chosen spell unless its controller pays
for each card in your graveyard. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Final Fantasy (FIN)
·
Uncommon
·
Illustrated by Sansyu
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.