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Part of Bloomburrow
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Artifact — Equipment
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Mystery Booster Commander Edition (MBC)
Live Play Data
Swiftfoot Boots
26%
Live Inclusion
Times Brought
22601
Decks Running
10736
Median Cast Turn
5.0
Drawn → Played
71%
Format
First-cast turn
n=3808
7%
T1
15%
T2
12%
T3
12%
T4
12%
T5
33%
T6-9
9%
T10+
Median
5.0
P25
3
· P75
7
· max
22
On curve
22%
(578 / 3808 cast on T2)
Cast same turn as drawn
41%
The "good card" funnel
22625 brought · 4892 playersBrought to game
22625
Ever drawn
5337
Reached battlefield
3808
Still on board at game end
2911
Once cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.8pp
Players who cast this card win 27% of the time (n=3455) , vs 24% when it never left the library (n=14491).
When players drew this card but left it in hand, they won 24% (n=1341).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.3pp; 95% confidence interval +1.8pp to +4.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
5946 instances2.6%
Library
49.0%
Battlefield
21.7%
Graveyard
5.5%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
240 decks
-
2
Ms. Bumbleflower
169 decks
-
3
Krenko, Mob Boss
152 decks
-
4
Kaalia of the Vast
124 decks
-
5
Terra, Herald of Hope
123 decks
-
6
Giada, Font of Hope
121 decks
-
7
Ghalta, Primal Hunger
88 decks
-
8
Hakbal of the Surging Soul
83 decks
-
9
Felothar the Steadfast
80 decks
-
10
Anti-Venom, Horrifying Healer
77 decks
Card text
Swiftfoot Boots
Artifact — Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Mystery Booster Commander Edition (MBC)
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Uncommon
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Illustrated by Svetlin Velinov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.