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Part of Bloomburrow
·
Artifact — Equipment
·
Bloomburrow (BLB)
Card Preview
Sword of Vengeance
1%
Decklist Inclusion
Times Brought
319
Decks Running
190
In Decks
1261
Decklist Inclusion
1%
Format
Card text
Sword of Vengeance
Artifact — Equipment
Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.
Equip 
Bloomburrow (BLB)
·
Rare
·
Illustrated by Dan Murayama Scott
Final zone distribution
82 instances2.4%
Library
56.1%
Battlefield
15.9%
Graveyard
8.5%
Exile
Commanders that played this card
in tracked games-
1
Zndrsplt, Eye of Wisdom
12 decks
-
2
Anti-Venom, Horrifying Healer
7 decks
-
3
Gilgamesh, Master-at-Arms
7 decks
-
4
Kotis, the Fangkeeper
7 decks
-
5
Chishiro, the Shattered Blade
6 decks
-
6
Arahbo, Roar of the World
5 decks
-
7
Bruenor Battlehammer
5 decks
-
8
Captain America, First Avenger
5 decks
-
9
Cloud, Ex-SOLDIER
5 decks
-
10
Okaun, Eye of Chaos
5 decks
The "good card" funnel
319 brought · 173 playersBrought to game
319
Ever drawn
76
Reached battlefield
60
Still on board at game end
46
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.7pp
Players who cast this card win 25% of the time (n=55) , vs 23% when it never left the library (n=212).
Observed gap +2.0pp; 95% confidence interval -9.7pp to +13.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=60
0%
T1
0%
T2
15%
T3
18%
T4
20%
T5
35%
T6-9
12%
T10+
Median
5.0
P25
4
· P75
8
· max
12
On curve
15%
(9 / 60 cast on T3)
Cast same turn as drawn
35%
60 of 100 times cast
60%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.