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Part of Commander Legends: Battle for Baldur's Gate
Card Preview
Tainted Isle
Land
·
Duskmourn: House of Horror Commander (DSC)
3%
Decklist Inclusion
Times Brought
537
Decks Running
296
In Decks
2465
Decklist Inclusion
3%
Format
Final zone distribution
157 instances1.9%
Library
46.5%
Battlefield
24.8%
Graveyard
9.6%
Exile
Commanders that played this card
in tracked games-
1
The Wise Mothman
37 decks
-
2
Captain N'ghathrod
29 decks
-
3
Wilhelt, the Rotcleaver
20 decks
-
4
Alela, Cunning Conqueror
15 decks
-
5
Aminatou, Veil Piercer
14 decks
-
6
Satoru Umezawa
9 decks
-
7
Vren, the Relentless
9 decks
-
8
Yuriko, the Tiger's Shadow
8 decks
-
9
Jon Irenicus, Shattered One
7 decks
-
10
Lord of the Nazgûl
7 decks
The "good card" funnel
541 brought · 263 playersBrought to game
541
Ever drawn
118
Reached battlefield
85
Still on board at game end
73
Once cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.3pp
Players who cast this card win 16% of the time (n=84) , vs 18% when it never left the library (n=341).
When players drew this card but left it in hand, they won 22% (n=30) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -2.1pp; 95% confidence interval -10.3pp to +6.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=85
15%
T1
14%
T2
15%
T3
12%
T4
6%
T5
27%
T6-9
11%
T10+
Median
4
P25
2
· P75
8
· max
13
Cast same turn as drawn
59%
85 of 100 times cast
85%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.