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Part of Commander Legends: Battle for Baldur's Gate
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Live Play Data
Tainted Isle
Land
·
Duskmourn: House of Horror Commander (DSC)
9%
Live Inclusion
Times Brought
1391
Decks Running
708
Median Cast Turn
4
Drawn → Played
79%
Format
First-cast turn
n=257
14%
T1
12%
T2
16%
T3
14%
T4
9%
T5
27%
T6-9
8%
T10+
Median
4
P25
2
· P75
7
· max
15
Cast same turn as drawn
55%
The "good card" funnel
1395 brought · 614 playersBrought to game
1395
Ever drawn
325
Reached battlefield
257
Still on board at game end
239
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.7pp
Players who cast this card win 27% of the time (n=242) , vs 19% when it never left the library (n=847).
When players drew this card but left it in hand, they won 25% (n=62).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.4pp; 95% confidence interval +1.7pp to +13.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
411 instances1.9%
Library
58.2%
Battlefield
20.9%
Graveyard
6.8%
Exile
Commanders that played this card
in tracked games-
1
The Wise Mothman
77 decks
-
2
Captain N'ghathrod
69 decks
-
3
Wilhelt, the Rotcleaver
47 decks
-
4
Alela, Cunning Conqueror
35 decks
-
5
Aminatou, Veil Piercer
35 decks
-
6
Jon Irenicus, Shattered One
22 decks
-
7
Lord of the Nazgûl
22 decks
-
8
Satoru Umezawa
21 decks
-
9
Yuriko, the Tiger's Shadow
20 decks
-
10
Vren, the Relentless
17 decks
Card text
Tainted Isle
Land
Duskmourn: House of Horror Commander (DSC)
·
Uncommon
·
Illustrated by Alan Pollack
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.