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Part of Bloomburrow
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Artifact
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Tarkir: Dragonstorm Commander (TDC)
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.
: Add
or
. This artifact deals 1 damage to you.
Live Play Data
Talisman of Impulse
10%
Live Inclusion
Times Brought
1709
Decks Running
745
Median Cast Turn
3.0
Drawn → Played
71%
Format
First-cast turn
n=292
14%
T1
26%
T2
12%
T3
9%
T4
10%
T5
26%
T6-9
3%
T10+
Median
3.0
P25
2
· P75
6
· max
14
On curve
40%
(76 / 292 cast on T2)
Cast same turn as drawn
54%
The "good card" funnel
1709 brought · 659 playersBrought to game
1709
Ever drawn
410
Reached battlefield
292
Still on board at game end
240
Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.6pp
Players who cast this card win 28% of the time (n=265) , vs 25% when it never left the library (n=1073).
When players drew this card but left it in hand, they won 33% (n=106).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.9pp; 95% confidence interval -2.6pp to +8.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
456 instances5.0%
Library
52.6%
Battlefield
19.5%
Graveyard
5.0%
Exile
Commanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
86 decks
-
2
Ulalek, Fused Atrocity
67 decks
-
3
Ureni of the Unwritten
51 decks
-
4
Raph & Mikey, Troublemakers
40 decks
-
5
Atarka, World Render
33 decks
-
6
Etali, Primal Conqueror // Etali, Primal Sickness
31 decks
-
7
Disa the Restless
18 decks
-
8
Atla Palani, Nest Tender
17 decks
-
9
Toph, the First Metalbender
16 decks
-
10
Eshki, Temur's Roar
12 decks
Card text
Talisman of Impulse
Artifact
Tarkir: Dragonstorm Commander (TDC)
·
Uncommon
·
Illustrated by Mike Dringenberg
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.