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Part of Marvel Super Heroes
·
Sorcery
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Taunt from the Rampart
5%
Live Inclusion
Times Brought
542
Decks Running
269
Median Cast Turn
8
Drawn → Played
52%
Format
First-cast turn
n=67
0%
T1
1%
T2
0%
T3
1%
T4
7%
T5
64%
T6-9
25%
T10+
Median
8
P25
7
· P75
10
· max
14
On curve
10%
(5 / 67 cast on T5)
Cast same turn as drawn
29%
The "good card" funnel
542 brought · 250 playersBrought to game
542
Ever drawn
128
Reached battlefield
67
Still on board at game end
14
≥ +5.9pp
Players who cast this card win 38% of the time (n=66) , vs 21% when it never left the library (n=338).
When players drew this card but left it in hand, they won 36% (n=50).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.9pp; 95% confidence interval +5.9pp to +29.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
141 instances3.5%
Library
9.9%
Battlefield
46.8%
Graveyard
7.8%
Exile
Commanders that played this card
in tracked games-
1
Éowyn, Shieldmaiden
54 decks
-
2
Mister Fantastic
31 decks
-
3
Queen Marchesa
25 decks
-
4
Aragorn, King of Gondor
11 decks
-
5
Gandalf, Party Guest
10 decks
-
6
Invisible Woman
10 decks
-
7
Lightning, Army of One
10 decks
-
8
Thorin, King of Durin's Folk
10 decks
-
9
Pramikon, Sky Rampart
9 decks
-
10
Aragorn, the Uniter
8 decks
Card text
Taunt from the Rampart
Sorcery
Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Thomas Chamberlain-Keen
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.