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Part of Marvel Super Heroes
·
Sorcery
·
Marvel Super Heroes Commander (MSC)
Card Preview
Taunt from the Rampart
Times Brought
767
Decks Running
378
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Taunt from the Rampart
Sorcery
Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Thomas Chamberlain-Keen
Final zone distribution
146 instances5.5%
Library
11.6%
Battlefield
26.7%
Graveyard
2.7%
Exile
Commanders that played this card
in tracked games-
1
Éowyn, Shieldmaiden
77 decks
-
2
Mister Fantastic
56 decks
-
3
Queen Marchesa
33 decks
-
4
Invisible Woman
30 decks
-
5
Aragorn, King of Gondor
22 decks
-
6
Edgar Markov
21 decks
-
7
Gandalf, Party Guest
15 decks
-
8
Thorin, King of Durin's Folk
15 decks
-
9
Aragorn, the Uniter
13 decks
-
10
Lorehold, the Historian
10 decks
The "good card" funnel
767 brought · 344 playersBrought to game
767
Ever drawn
141
Reached battlefield
45
Still on board at game end
17
≥ -5.6pp
Players who cast this card win 28% of the time (n=32) , vs 25% when it never left the library (n=428).
When players drew this card but left it in hand, they won 24% (n=73).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.4pp; 95% confidence interval -5.6pp to +12.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=45
0%
T1
0%
T2
0%
T3
4%
T4
7%
T5
62%
T6-9
27%
T10+
Median
8
P25
7
· P75
10
· max
16
On curve
11%
(3 / 45 cast on T5)
Cast same turn as drawn
26%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.