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Part of Commander Legends: Battle for Baldur's Gate
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Legendary Enchantment — Background
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Tavern Brawler
0%
Decklist Inclusion
Times Brought
87
Decks Running
48
In Decks
399
Decklist Inclusion
0%
Format
Card text
Tavern Brawler
Legendary Enchantment — Background
Commander creatures you own have "At the beginning of your upkeep, exile the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. You may play that card this turn."
Commander Legends: Battle for Baldur's Gate (CLB)
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Common
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Illustrated by Zoltan Boros
Final zone distribution
27 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Fire Lord Zuko
9 decks
-
2
Ojer Axonil, Deepest Might // Temple of Power
6 decks
-
3
The Scarlet Witch
6 decks
-
4
Spider-Man 2099
5 decks
-
5
Prosper, Tome-Bound
3 decks
-
6
Agatha of the Vile Cauldron
2 decks
-
7
Alexios, Deimos of Kosmos
1 decks
-
8
Amy Rose
1 decks
-
9
Balthier and Fran
1 decks
-
10
Cait, Cage Brawler
1 decks
The "good card" funnel
88 brought · 50 playersBrought to game
88
Ever drawn
24
Reached battlefield
16
Still on board at game end
11
≥ -19.3pp
Players who cast this card win 25% of the time (n=15) , vs 23% when it never left the library (n=53).
Observed gap +1.9pp; 95% confidence interval -19.3pp to +23.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
16 of 100 times cast
16%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.