collections_bookmark
Part of Commander Legends: Battle for Baldur's Gate
·
Legendary Enchantment — Background
·
Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Tavern Brawler
Times Brought
189
Decks Running
87
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Tavern Brawler
Legendary Enchantment — Background
Commander creatures you own have "At the beginning of your upkeep, exile the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. You may play that card this turn."
Commander Legends: Battle for Baldur's Gate (CLB)
·
Common
·
Illustrated by Zoltan Boros
Final zone distribution
37 instances45.9%
Battlefield
13.5%
Graveyard
10.8%
Exile
29.7%
Hand
Commanders that played this card
in tracked games-
1
Fire Lord Zuko
14 decks
-
2
Spider-Man 2099
12 decks
-
3
The Scarlet Witch
6 decks
-
4
Obeka, Splitter of Seconds
5 decks
-
5
Yoshimaru, Ever Faithful
4 decks
-
6
Cait Sith, Fortune Teller
3 decks
-
7
Ojer Axonil, Deepest Might // Temple of Power
3 decks
-
8
Agatha of the Vile Cauldron
2 decks
-
9
Alexios, Deimos of Kosmos
2 decks
-
10
Daredevil, Man Without Fear
2 decks
The "good card" funnel
189 brought · 87 playersBrought to game
189
Ever drawn
36
Reached battlefield
22
Still on board at game end
17
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
First-cast turn
n=23
4%
T1
0%
T2
4%
T3
13%
T4
22%
T5
57%
T6-9
0%
T10+
Median
6
P25
5
· P75
7
· max
9
On curve
9%
(1 / 23 cast on T3)
Cast same turn as drawn
36%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.