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Part of Star Trek
·
Enchantment
·
Star Trek Commander (TRC)
Card Preview
Tempered Steel
Times Brought
233
Decks Running
112
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Tempered Steel
Enchantment
Artifact creatures you control get +2/+2.
Star Trek Commander (TRC)
·
Rare
·
Illustrated by Camille Alquier
Final zone distribution
50 instances46.0%
Battlefield
18.0%
Graveyard
2.0%
Exile
34.0%
Hand
Commanders that played this card
in tracked games-
1
Urtet, Remnant of Memnarch
24 decks
-
2
Urza, Chief Artificer
21 decks
-
3
Mr. House, President and CEO
8 decks
-
4
Optimus Prime, Hero // Optimus Prime, Autobot Leader
7 decks
-
5
Mendicant Core, Guidelight
6 decks
-
6
Vraska, Soul of Stone
5 decks
-
7
Ultra Magnus, Tactician // Ultra Magnus, Armored Carrier
4 decks
-
8
Ratchet, Field Medic // Ratchet, Rescue Racer
3 decks
-
9
Alibou, Ancient Witness
2 decks
-
10
Alphinaud Leveilleur
2 decks
The "good card" funnel
233 brought · 111 playersBrought to game
233
Ever drawn
47
Reached battlefield
30
Still on board at game end
23
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.0pp
Players who cast this card win 29% of the time (n=28) , vs 24% when it never left the library (n=153).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.9pp; 95% confidence interval -4.0pp to +15.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=30
0%
T1
0%
T2
13%
T3
23%
T4
13%
T5
47%
T6-9
3%
T10+
Median
5.5
P25
4
· P75
7
· max
10
On curve
13%
(4 / 30 cast on T3)
Cast same turn as drawn
24%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.