Temple Garden
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Temple Garden
Final zone distribution
1443 instancesCommanders that played this card
in tracked games-
1
Atraxa, Praetors' Voice
89 decks
-
2
The Ur-Dragon
85 decks
-
3
Pantlaza, Sun-Favored
78 decks
-
4
Toph, the First Metalbender
64 decks
-
5
Gishath, Sun's Avatar
61 decks
-
6
Cloud, Ex-SOLDIER
55 decks
-
7
Rin and Seri, Inseparable
51 decks
-
8
Baylen, the Haymaker
50 decks
-
9
The First Sliver
47 decks
-
10
Avatar Aang // Aang, Master of Elements
46 decks
The "good card" funnel
5087 brought · 1730 playersOnce cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 28% of the time (n=928) , vs 25% when it never left the library (n=2737).
When players drew this card but left it in hand, they won 30% (n=152).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.5pp; 95% confidence interval +1.6pp to +5.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.