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Temple of Enlightenment
Land
·
Edge of Eternities Commander (EOC)
5%
Decklist Inclusion
Times Brought
518
Decks Running
302
In Decks
3327
Decklist Inclusion
5%
Format
Final zone distribution
154 instances1.3%
Library
57.1%
Battlefield
22.1%
Graveyard
1.9%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
34 decks
-
2
Tidus, Yuna's Guardian
29 decks
-
3
Zinnia, Valley's Voice
25 decks
-
4
Kilo, Apogee Mind
15 decks
-
5
Inspirit, Flagship Vessel
13 decks
-
6
Aminatou, Veil Piercer
10 decks
-
7
Dr. Madison Li
7 decks
-
8
Sidar Jabari of Zhalfir
7 decks
-
9
The Tenth Doctor
7 decks
-
10
Mendicant Core, Guidelight
6 decks
The "good card" funnel
518 brought · 258 playersBrought to game
518
Ever drawn
136
Reached battlefield
93
Still on board at game end
88
Once cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.8pp
Players who cast this card win 28% of the time (n=89) , vs 23% when it never left the library (n=343).
When players drew this card but left it in hand, they won 31% (n=43) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.7pp; 95% confidence interval -4.8pp to +14.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=93
39%
T1
12%
T2
6%
T3
9%
T4
5%
T5
22%
T6-9
8%
T10+
Median
2
P25
1
· P75
6
· max
15
Cast same turn as drawn
66%
93 of 100 times cast
93%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.