Card Preview
Temple of Malady
Land
·
Secrets of Strixhaven Commander (SOC)
Times Brought
216
Decks Running
141
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
49 instances4.1%
Library
69.4%
Battlefield
12.2%
Graveyard
4.1%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
29 decks
-
2
Hazel of the Rootbloom
11 decks
-
3
Felothar the Steadfast
6 decks
-
4
Ulalek, Fused Atrocity
6 decks
-
5
Chatterfang, Squirrel General
5 decks
-
6
Blech, Loafing Pest
4 decks
-
7
Gonti, Canny Acquisitor
4 decks
-
8
Shelob, Child of Ungoliant
4 decks
-
9
Disa the Restless
3 decks
-
10
Teval, the Balanced Scale
3 decks
The "good card" funnel
217 brought · 135 playersBrought to game
217
Ever drawn
43
Reached battlefield
35
Still on board at game end
34
Once cast, 97% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.6pp
Players who cast this card win 20% of the time (n=35) , vs 20% when it never left the library (n=152).
Observed gap +0.4pp; 95% confidence interval -8.6pp to +9.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=35
46%
T1
9%
T2
6%
T3
11%
T4
0%
T5
20%
T6-9
9%
T10+
Median
2
P25
1
· P75
6
· max
11
Cast same turn as drawn
80%
35 of 100 times cast
35%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.