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Part of Bloomburrow
·
Sorcery
·
Commander 2019 (C19)
Live Play Data
Tempt with Discovery
4%
Live Inclusion
Times Brought
1566
Decks Running
677
Median Cast Turn
5
Drawn → Played
64%
Format
First-cast turn
n=265
1%
T1
5%
T2
12%
T3
20%
T4
15%
T5
42%
T6-9
5%
T10+
Median
5
P25
4
· P75
7
· max
18
On curve
38%
(52 / 265 cast on T4)
Cast same turn as drawn
33%
The "good card" funnel
1569 brought · 604 playersBrought to game
1569
Ever drawn
417
Reached battlefield
265
Still on board at game end
7
≥ +6.8pp
Players who cast this card win 34% of the time (n=240) , vs 21% when it never left the library (n=949).
When players drew this card but left it in hand, they won 31% (n=136).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.0pp; 95% confidence interval +6.8pp to +19.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
466 instances3.9%
Library
1.5%
Battlefield
63.5%
Graveyard
5.8%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
155 decks
-
2
Kynaios and Tiro of Meletis
60 decks
-
3
Gluntch, the Bestower
35 decks
-
4
Kenrith, the Returned King
26 decks
-
5
Child of Alara
23 decks
-
6
The Wandering Minstrel
14 decks
-
7
Nine-Fingers Keene
9 decks
-
8
Grizzlegom, Hurloon Hero
8 decks
-
9
Codie, Vociferous Codex
7 decks
-
10
Esika, God of the Tree // The Prismatic Bridge
7 decks
Card text
Tempt with Discovery
Sorcery
Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.
Commander 2019 (C19)
·
Rare
·
Illustrated by William Wu
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.