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Part of Bloomburrow
·
Sorcery
·
Commander 2019 (C19)
Card Preview
Tempt with Discovery
2%
Decklist Inclusion
Times Brought
223
Decks Running
121
In Decks
1302
Decklist Inclusion
2%
Format
Final zone distribution
61 instances3.3%
Library
70.5%
Graveyard
3.3%
Exile
23.0%
Hand
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
36 decks
-
2
Gluntch, the Bestower
6 decks
-
3
Kenrith, the Returned King
6 decks
-
4
Kynaios and Tiro of Meletis
6 decks
-
5
The Wandering Minstrel
6 decks
-
6
Child of Alara
5 decks
-
7
Shelob, Child of Ungoliant
3 decks
-
8
Infinite Guideline Station
2 decks
-
9
Magus Lucea Kane
2 decks
-
10
Omnath, Locus of Creation
2 decks
The "good card" funnel
226 brought · 117 playersBrought to game
226
Ever drawn
57
Reached battlefield
37
Still on board at game end
0
≥ +11.3pp
Players who cast this card win 42% of the time (n=37) , vs 15% when it never left the library (n=156).
When players drew this card but left it in hand, they won 19% (n=20) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +27.2pp; 95% confidence interval +11.3pp to +43.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=37
3%
T1
3%
T2
11%
T3
24%
T4
3%
T5
54%
T6-9
3%
T10+
Median
6
P25
4
· P75
8
· max
10
On curve
41%
(9 / 37 cast on T4)
Cast same turn as drawn
17%
37 of 100 times cast
37%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.