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Tempt with Discovery card art
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Tempt with Discovery

{3} {G} · Sorcery · Commander 2019 (C19)
Times Brought
688
Decks Running
408
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Tempt with Discovery card

Tempt with Discovery

{3} {G}
Sorcery
Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.
Commander 2019 (C19) · Rare · Illustrated by William Wu

Final zone distribution

172 instances
3.5%
Library
1.2%
Battlefield
54.7%
Graveyard
6.4%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

688 brought · 381 players
Brought to game
688
Ever drawn
158
Reached battlefield
89
Still on board at game end
2
≥ +2.3pp

Players who cast this card win 29% of the time (n=68) , vs 20% when it never left the library (n=364).

When players drew this card but left it in hand, they won 28% (n=47).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +8.6pp; 95% confidence interval +2.3pp to +15.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=89
2%
T1
6%
T2
12%
T3
18%
T4
17%
T5
38%
T6-9
7%
T10+
Median 5 P25 4 · P75 7 · max 12
On curve 38% (16 / 89 cast on T4) Cast same turn as drawn 35%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.