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Part of Streets of New Capenna
·
Creature — Cat
·
New Capenna Commander (NCC)

: You may return another creature you control to its owner's hand. If you do, this creature gains indestructible until end of turn.
Live Play Data
Temur Sabertooth
2%
Live Inclusion
Times Brought
472
Decks Running
210
Median Cast Turn
6.0
Drawn → Played
65%
Format
First-cast turn
n=88
0%
T1
2%
T2
9%
T3
13%
T4
19%
T5
51%
T6-9
6%
T10+
Median
6.0
P25
5
· P75
7
· max
13
On curve
24%
(11 / 88 cast on T4)
Cast same turn as drawn
28%
The "good card" funnel
472 brought · 193 playersBrought to game
472
Ever drawn
135
Reached battlefield
88
Still on board at game end
52
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.2pp
Players who cast this card win 40% of the time (n=81) , vs 24% when it never left the library (n=284).
When players drew this card but left it in hand, they won 31% (n=43).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.4pp; 95% confidence interval +5.2pp to +27.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
148 instances5.4%
Library
35.1%
Battlefield
25.0%
Graveyard
8.8%
Exile
Commanders that played this card
in tracked games-
1
Rin and Seri, Inseparable
40 decks
-
2
Arahbo, Roar of the World
12 decks
-
3
Maelstrom Wanderer
9 decks
-
4
Radagast of Rhosgobel
8 decks
-
5
Etali, Primal Conqueror // Etali, Primal Sickness
7 decks
-
6
The Notary Hobbits
7 decks
-
7
Henzie "Toolbox" Torre
6 decks
-
8
Marwyn, the Nurturer
6 decks
-
9
Volo, Guide to Monsters
6 decks
-
10
Eshki, Temur's Roar
5 decks
Card text
Temur Sabertooth
Creature — Cat
4 / 3
New Capenna Commander (NCC)
·
Uncommon
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Illustrated by Mike Sass
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.