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Part of Bloomburrow
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Legendary Creature — Human Rogue
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Reality Fracture (FRA)
Live Play Data
Tetsuko Umezawa, Fugitive
2%
Live Inclusion
Times Brought
693
Decks Running
347
Median Cast Turn
5
Drawn → Played
68%
Format
First-cast turn
n=125
3%
T1
9%
T2
10%
T3
10%
T4
21%
T5
38%
T6-9
9%
T10+
Median
5
P25
4
· P75
7
· max
15
On curve
12%
(11 / 125 cast on T2)
Cast same turn as drawn
38%
The "good card" funnel
694 brought · 315 playersBrought to game
694
Ever drawn
183
Reached battlefield
124
Still on board at game end
67
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.3pp
Players who cast this card win 20% of the time (n=119) , vs 20% when it never left the library (n=424).
When players drew this card but left it in hand, they won 23% (n=53).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.3pp; 95% confidence interval -7.3pp to +8.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
202 instances4.5%
Library
33.2%
Battlefield
24.3%
Graveyard
11.4%
Exile
Commanders that played this card
in tracked games-
1
Arcades, the Strategist
93 decks
-
2
Yuriko, the Tiger's Shadow
67 decks
-
3
Zinnia, Valley's Voice
57 decks
-
4
Satoru Umezawa
16 decks
-
5
Jin Sakai, Ghost of Tsushima
13 decks
-
6
Goro-Goro and Satoru
9 decks
-
7
Xyris, the Writhing Storm
9 decks
-
8
Ghyrson Starn, Kelermorph
5 decks
-
9
Minn, Wily Illusionist
5 decks
-
10
Splinter, Radical Rat
5 decks
Card text
Tetsuko Umezawa, Fugitive
Legendary Creature — Human Rogue
Creatures you control with power or toughness 1 or less can't be blocked.
1 / 3
Reality Fracture (FRA)
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Uncommon
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Illustrated by Tuan Duong Chu
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.