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Part of Bloomburrow
·
Legendary Creature — Human Rogue
·
Commander Masters (CMM)
Card Preview
Tetsuko Umezawa, Fugitive
Times Brought
179
Decks Running
100
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Tetsuko Umezawa, Fugitive
Legendary Creature — Human Rogue
Creatures you control with power or toughness 1 or less can't be blocked.
1 / 3
Commander Masters (CMM)
·
Uncommon
·
Illustrated by Randy Vargas
Final zone distribution
52 instances59.6%
Battlefield
11.5%
Graveyard
9.6%
Exile
17.3%
Hand
Commanders that played this card
in tracked games-
1
Zinnia, Valley's Voice
23 decks
-
2
Yuriko, the Tiger's Shadow
21 decks
-
3
Arcades, the Strategist
18 decks
-
4
Satoru Umezawa
5 decks
-
5
Goro-Goro and Satoru
3 decks
-
6
Splinter, Radical Rat
3 decks
-
7
Jin Sakai, Ghost of Tsushima
2 decks
-
8
Minn, Wily Illusionist
2 decks
-
9
Tetsuko Umezawa, Fugitive
2 decks
-
10
The Pride of Hull Clade
2 decks
The "good card" funnel
180 brought · 95 playersBrought to game
180
Ever drawn
40
Reached battlefield
31
Still on board at game end
31
Once cast, 84% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.7pp
Players who cast this card win 25% of the time (n=26) , vs 22% when it never left the library (n=114).
Observed gap +3.1pp; 95% confidence interval -7.7pp to +13.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=31
16%
T1
16%
T2
16%
T3
3%
T4
10%
T5
32%
T6-9
6%
T10+
Median
4
P25
2
· P75
7
· max
11
On curve
32%
(5 / 31 cast on T2)
Cast same turn as drawn
55%
31 of 100 times cast
31%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.