collections_bookmark Part of Edge of Eternities
Tezzeret's Gambit card art
Live Play Data

Tezzeret's Gambit

{3} {U/P} · Sorcery · Edge of Eternities Commander (EOC)
3%
Live Inclusion
Times Brought
571
Decks Running
247
Median Cast Turn
6.0
Drawn → Played
58%
Format

First-cast turn

n=72
0%
T1
1%
T2
3%
T3
13%
T4
21%
T5
47%
T6-9
15%
T10+
Median 6.0 P25 5 · P75 8 · max 14
On curve 17% (9 / 72 cast on T4) Cast same turn as drawn 35%

The "good card" funnel

571 brought · 241 players
Brought to game
571
Ever drawn
124
Reached battlefield
72
Still on board at game end
3
≥ +0.2pp

Players who cast this card win 35% of the time (n=67) , vs 24% when it never left the library (n=367).

When players drew this card but left it in hand, they won 24% (n=45).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.0pp; 95% confidence interval +0.2pp to +21.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

135 instances
2.2%
Library
2.2%
Battlefield
62.2%
Graveyard
4.4%
Exile
Card text
Tezzeret's Gambit card

Tezzeret's Gambit

{3} {U/P}
Sorcery
({U/P} can be paid with either {U} or 2 life.) Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Edge of Eternities Commander (EOC) · Uncommon · Illustrated by Bryan Sola

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.