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Tezzeret's Gambit card art
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Tezzeret's Gambit

{3} {U/P} · Sorcery · Edge of Eternities Commander (EOC)
Times Brought
1046
Decks Running
500
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Tezzeret's Gambit card

Tezzeret's Gambit

{3} {U/P}
Sorcery
({U/P} can be paid with either {U} or 2 life.) Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Edge of Eternities Commander (EOC) · Uncommon · Illustrated by Bryan Sola

Final zone distribution

218 instances
1.4%
Library
0.5%
Battlefield
66.5%
Graveyard
6.0%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

1047 brought · 461 players
Brought to game
1047
Ever drawn
203
Reached battlefield
139
Still on board at game end
1
≥ +1.4pp

Players who cast this card win 30% of the time (n=99) , vs 24% when it never left the library (n=584).

When players drew this card but left it in hand, they won 20% (n=41).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.6pp; 95% confidence interval +1.4pp to +11.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=139
1%
T1
4%
T2
14%
T3
15%
T4
18%
T5
40%
T6-9
9%
T10+
Median 5 P25 4 · P75 7 · max 11
On curve 33% (21 / 139 cast on T4) Cast same turn as drawn 29%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.