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Part of Edge of Eternities
·
Sorcery
·
Edge of Eternities Commander (EOC)
Card Preview
Tezzeret's Gambit
Times Brought
329
Decks Running
181
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
79 instances1.3%
Library
1.3%
Battlefield
57.0%
Graveyard
8.9%
Exile
Commanders that played this card
in tracked games-
1
Atraxa, Praetors' Voice
36 decks
-
2
Inspirit, Flagship Vessel
28 decks
-
3
Kilo, Apogee Mind
19 decks
-
4
Kratos, Stoic Father
10 decks
-
5
Satya, Aetherflux Genius
8 decks
-
6
Toxrill, the Corrosive
6 decks
-
7
Yuna, Grand Summoner
4 decks
-
8
Infinite Guideline Station
3 decks
-
9
Jin-Gitaxias // The Great Synthesis
3 decks
-
10
Zimone, Paradox Sculptor
3 decks
The "good card" funnel
330 brought · 176 playersBrought to game
330
Ever drawn
74
Reached battlefield
47
Still on board at game end
1
≥ -1.8pp
Players who cast this card win 32% of the time (n=36) , vs 25% when it never left the library (n=189).
When players drew this card but left it in hand, they won 24% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +6.9pp; 95% confidence interval -1.8pp to +15.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=47
2%
T1
6%
T2
17%
T3
9%
T4
15%
T5
45%
T6-9
6%
T10+
Median
6
P25
3
· P75
7
· max
10
On curve
34%
(4 / 47 cast on T4)
Cast same turn as drawn
22%
47 of 100 times cast
47%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.