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Part of Final Fantasy
·
Legendary Artifact
·
Final Fantasy (FIN)
Card Preview
The Darkness Crystal
1%
Decklist Inclusion
Times Brought
157
Decks Running
79
In Decks
606
Decklist Inclusion
1%
Format
Final zone distribution
43 instances41.9%
Battlefield
20.9%
Graveyard
9.3%
Exile
27.9%
Hand
Commanders that played this card
in tracked games-
1
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
6 decks
-
2
K'rrik, Son of Yawgmoth
4 decks
-
3
Ardyn, the Usurper
3 decks
-
4
Baron Helmut Zemo
3 decks
-
5
Liesa, Shroud of Dusk
3 decks
-
6
Black Cat, Cunning Thief
2 decks
-
7
Cecil, Dark Knight // Cecil, Redeemed Paladin
2 decks
-
8
Kefka, Court Mage // Kefka, Ruler of Ruin
2 decks
-
9
Marrow-Gnawer
2 decks
-
10
Rat King, Verminister
2 decks
The "good card" funnel
157 brought · 72 playersBrought to game
157
Ever drawn
39
Reached battlefield
23
Still on board at game end
18
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -28.0pp
Players who cast this card win 17% of the time (n=23) , vs 29% when it never left the library (n=113).
When players drew this card but left it in hand, they won 41% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -12.1pp; 95% confidence interval -28.0pp to +3.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
0%
T1
0%
T2
4%
T3
22%
T4
13%
T5
61%
T6-9
0%
T10+
Median
6
P25
4
· P75
7
· max
9
On curve
26%
(5 / 23 cast on T4)
Cast same turn as drawn
23%
23 of 100 times cast
23%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.