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The Emperor of Palamecia // The Lord Master of Hell card art
Live Play Data

The Emperor of Palamecia // The Lord Master of Hell

Legendary Creature — Human Noble Wizard // Legendary Creature — Demon Noble Wizard · Final Fantasy (FIN)
1%
Live Inclusion
Times Brought
222
Decks Running
114
Median Cast Turn
2
Drawn → Played
63%
Format

First-cast turn

n=71
14%
T1
39%
T2
13%
T3
4%
T4
4%
T5
20%
T6-9
6%
T10+
Median 2 P25 2 · P75 6 · max 12
On curve 54% (28 / 71 cast on T2) Cast same turn as drawn 45%

The "good card" funnel

222 brought · 103 players
Brought to game
222
Ever drawn
51
Reached battlefield
32
Still on board at game end
16

Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -9.0pp

Players who cast this card win 26% of the time (n=29) , vs 19% when it never left the library (n=153).

When players drew this card but left it in hand, they won 38% (n=17).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.6pp; 95% confidence interval -9.0pp to +22.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

55 instances
3.6%
Library
29.1%
Battlefield
34.5%
Graveyard
9.1%
Exile

Commanders that played this card

in tracked games
Card text
The Emperor of Palamecia // The Lord Master of Hell card The Emperor of Palamecia // The Lord Master of Hell back face

The Emperor of Palamecia

{U} {R}
Legendary Creature — Human Noble Wizard
{T}: Add {U} or {R}. Spend this mana only to cast a noncreature spell. Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on The Emperor of Palamecia. Then if it has three or more +1/+1 counters on it, transform it.
2 / 2

The Lord Master of Hell

Legendary Creature — Demon Noble Wizard
Starfall — Whenever The Lord Master of Hell attacks, it deals X damage to each opponent, where X is the number of noncreature, nonland cards in your graveyard.
3 / 3
Final Fantasy (FIN) · Uncommon · Illustrated by Heonhwa

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.