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Part of Final Fantasy
: Add
or
. Spend this mana only to cast a noncreature spell.
Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on The Emperor of Palamecia. Then if it has three or more +1/+1 counters on it, transform it.
Card Preview
The Emperor of Palamecia // The Lord Master of Hell
Legendary Creature — Human Noble Wizard // Legendary Creature — Demon Noble Wizard
·
Final Fantasy (FIN)
0%
Decklist Inclusion
Times Brought
196
Decks Running
104
In Decks
518
Decklist Inclusion
0%
Format
Card text
The Emperor of Palamecia
Legendary Creature — Human Noble Wizard
2 / 2
The Lord Master of Hell
Legendary Creature — Demon Noble Wizard
Starfall — Whenever The Lord Master of Hell attacks, it deals X damage to each opponent, where X is the number of noncreature, nonland cards in your graveyard.
3 / 3
Final Fantasy (FIN)
·
Uncommon
·
Illustrated by Heonhwa
Final zone distribution
68 instances55.9%
Battlefield
22.1%
Graveyard
7.4%
Exile
10.3%
Hand
Commanders that played this card
in tracked games-
1
Gandalf, Party Guest
20 decks
-
2
The Emperor of Palamecia // The Lord Master of Hell
19 decks
-
3
Vivi Ornitier
13 decks
-
4
Rootha, Mastering the Moment
9 decks
-
5
Kefka, Court Mage // Kefka, Ruler of Ruin
8 decks
-
6
Fire Lord Azula
3 decks
-
7
Jodah, the Unifier
3 decks
-
8
Ashling, Rekindled // Ashling, Rimebound
2 decks
-
9
Gandalf the Grey
2 decks
-
10
Inalla, Archmage Ritualist
2 decks
The "good card" funnel
196 brought · 95 playersBrought to game
196
Ever drawn
39
Reached battlefield
29
Still on board at game end
38
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.0pp
Players who cast this card win 25% of the time (n=27) , vs 20% when it never left the library (n=134).
Observed gap +5.3pp; 95% confidence interval -11.0pp to +21.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=29
3%
T1
10%
T2
3%
T3
10%
T4
14%
T5
45%
T6-9
14%
T10+
Median
6
P25
4
· P75
8
· max
12
On curve
14%
(3 / 29 cast on T2)
Cast same turn as drawn
48%
29 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.