collections_bookmark Part of Final Fantasy
The Emperor of Palamecia // The Lord Master of Hell card art
Card Preview

The Emperor of Palamecia // The Lord Master of Hell

Legendary Creature — Human Noble Wizard // Legendary Creature — Demon Noble Wizard · Final Fantasy (FIN)
Times Brought
189
Decks Running
83
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
The Emperor of Palamecia // The Lord Master of Hell card The Emperor of Palamecia // The Lord Master of Hell back face

The Emperor of Palamecia

{U} {R}
Legendary Creature — Human Noble Wizard
{T}: Add {U} or {R}. Spend this mana only to cast a noncreature spell. Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on The Emperor of Palamecia. Then if it has three or more +1/+1 counters on it, transform it.
2 / 2

The Lord Master of Hell

Legendary Creature — Demon Noble Wizard
Starfall — Whenever The Lord Master of Hell attacks, it deals X damage to each opponent, where X is the number of noncreature, nonland cards in your graveyard.
3 / 3
Final Fantasy (FIN) · Uncommon · Illustrated by Heonhwa

Final zone distribution

45 instances
37.8%
Battlefield
28.9%
Graveyard
4.4%
Exile
28.9%
Hand

The "good card" funnel

189 brought · 81 players
Brought to game
189
Ever drawn
44
Reached battlefield
28
Still on board at game end
17

Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -9.0pp

Players who cast this card win 31% of the time (n=24) , vs 29% when it never left the library (n=104).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.9pp; 95% confidence interval -9.0pp to +12.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=60
33%
T1
23%
T2
10%
T3
8%
T4
7%
T5
15%
T6-9
3%
T10+
Median 2.0 P25 1 · P75 5 · max 11
On curve 57% (14 / 60 cast on T2) Cast same turn as drawn 50%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.