The Endstone
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
The Endstone
Final zone distribution
88 instancesCommanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 29 decks
-
2
Sami, Wildcat Captain
9 decks
- 3 Ultron, Artificial Malevolence 9 decks
-
4
Lady Octopus, Inspired Inventor
5 decks
- 5 Molecule Man 5 decks
-
6
Myrkul, Lord of Bones
4 decks
- 7 Omnath, Locus of the Void 4 decks
-
8
T'Challa, the Black Panther
4 decks
-
9
Cecil, Dark Knight // Cecil, Redeemed Paladin
3 decks
- 10 Karn, Legacy Reforged 3 decks
The "good card" funnel
345 brought · 158 playersOnce cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 27% of the time (n=36) , vs 27% when it never left the library (n=183).
When players drew this card but left it in hand, they won 27% (n=24).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.6pp; 95% confidence interval -8.3pp to +9.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.