collections_bookmark Part of Edge of Eternities
The Eternity Elevator card art
Live Play Data

The Eternity Elevator

{5} · Legendary Artifact — Spacecraft · Edge of Eternities (EOE)
1%
Live Inclusion
Times Brought
2288
Decks Running
826
Median Cast Turn
6.0
Drawn → Played
71%
Format

First-cast turn

n=390
0%
T1
1%
T2
5%
T3
15%
T4
18%
T5
53%
T6-9
8%
T10+
Median 6.0 P25 5 · P75 8 · max 16
On curve 39% (72 / 390 cast on T5) Cast same turn as drawn 34%

The "good card" funnel

2288 brought · 651 players
Brought to game
2288
Ever drawn
549
Reached battlefield
390
Still on board at game end
316

Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +10.7pp

Players who cast this card win 38% of the time (n=350) , vs 22% when it never left the library (n=1490).

When players drew this card but left it in hand, they won 23% (n=142).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +15.9pp; 95% confidence interval +10.7pp to +21.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

587 instances
3.4%
Library
53.8%
Battlefield
15.0%
Graveyard
3.6%
Exile

Commanders that played this card

in tracked games
Card text
The Eternity Elevator card

The Eternity Elevator

{5}
Legendary Artifact — Spacecraft
{T}: Add {C}{C}{C}. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery.) 20+ | {T}: Add X mana of any one color, where X is the number of charge counters on The Eternity Elevator.
Edge of Eternities (EOE) · Rare · Illustrated by Josu Solano

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.