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Part of Edge of Eternities
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Legendary Artifact — Spacecraft
·
Edge of Eternities (EOE)
Card Preview
The Eternity Elevator
1%
Decklist Inclusion
Times Brought
459
Decks Running
212
In Decks
1178
Decklist Inclusion
1%
Format
Final zone distribution
118 instances5.1%
Library
51.7%
Battlefield
14.4%
Graveyard
2.5%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 13 decks
-
2
Infinite Guideline Station
10 decks
-
3
Inspirit, Flagship Vessel
10 decks
-
4
Ulalek, Fused Atrocity
9 decks
- 5 Ultron, Artificial Malevolence 8 decks
-
6
Captain America, Living Legend
7 decks
-
7
Kilo, Apogee Mind
7 decks
-
8
Tony Stark // The Invincible Iron Man
6 decks
- 9 Ultima, Origin of Oblivion 6 decks
- 10 Dawnsire, Sunstar Dreadnought 5 decks
The "good card" funnel
459 brought · 181 playersBrought to game
459
Ever drawn
113
Reached battlefield
78
Still on board at game end
61
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.8pp
Players who cast this card win 33% of the time (n=74) , vs 23% when it never left the library (n=305).
When players drew this card but left it in hand, they won 32% (n=32) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +10.0pp; 95% confidence interval -0.8pp to +20.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=78
0%
T1
6%
T2
8%
T3
8%
T4
18%
T5
50%
T6-9
10%
T10+
Median
6.0
P25
5
· P75
8
· max
12
On curve
40%
(14 / 78 cast on T5)
Cast same turn as drawn
29%
78 of 100 times cast
78%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.