The Eternity Elevator
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
The Eternity Elevator
Final zone distribution
211 instancesCommanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 44 decks
- 2 Ultron, Artificial Malevolence 20 decks
- 3 Omnath, Locus of the Void 18 decks
-
4
Infinite Guideline Station
15 decks
-
5
Inspirit, Flagship Vessel
15 decks
- 6 Molecule Man 15 decks
-
7
Kilo, Apogee Mind
11 decks
- 8 The Walls of Ba Sing Se 10 decks
-
9
Tony Stark // The Invincible Iron Man
10 decks
-
10
Ulalek, Fused Atrocity
10 decks
The "good card" funnel
951 brought · 353 playersOnce cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=126) , vs 25% when it never left the library (n=571).
When players drew this card but left it in hand, they won 15% (n=33).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.1pp; 95% confidence interval -3.8pp to +5.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.