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Part of Marvel Super Heroes
·
Legendary Artifact — Vehicle
·
Marvel Super Heroes Commander (MSC)
Card Preview
The Fantasticar
Times Brought
178
Decks Running
104
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
The Fantasticar
Legendary Artifact — Vehicle
Flying
Whenever you cast a noncreature spell, you may have The Fantasticar become an artifact creature until end of turn.
Whenever you cast your fourth noncreature spell each turn, you may sacrifice The Fantasticar. If you do, create four 4/4 colorless Construct artifact creature tokens with flying and haste.
4 / 4
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Maxim Ruabtsev
Final zone distribution
40 instances2.5%
Library
55.0%
Battlefield
22.5%
Graveyard
20.0%
Hand
Commanders that played this card
in tracked games-
1
Mister Fantastic
53 decks
-
2
Invisible Woman
29 decks
-
3
The Thing
4 decks
-
4
Mister Fantastic, Reed Richards
2 decks
-
5
Power Pack
2 decks
-
6
The Fantastic Four
2 decks
-
7
Crystal, Inhuman Princess
1 decks
-
8
Human Torch
1 decks
-
9
Imskir Iron-Eater
1 decks
-
10
Kaervek, the Punisher
1 decks
The "good card" funnel
178 brought · 101 playersBrought to game
178
Ever drawn
40
Reached battlefield
30
Still on board at game end
22
Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.8pp
Players who cast this card win 26% of the time (n=25) , vs 21% when it never left the library (n=90).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.4pp; 95% confidence interval -5.8pp to +16.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
0%
T1
13%
T2
13%
T3
6%
T4
9%
T5
38%
T6-9
22%
T10+
Median
7.0
P25
4
· P75
9
· max
15
On curve
25%
(4 / 32 cast on T3)
Cast same turn as drawn
17%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.