collections_bookmark Part of Outlaws of Thunder Junction
The Key to the Vault card art
Card Preview

The Key to the Vault

{1} {U} · Legendary Artifact — Equipment · Outlaws of Thunder Junction (OTJ)
1%
Decklist Inclusion
Times Brought
109
Decks Running
63
In Decks
528
Decklist Inclusion
1%
Format

Final zone distribution

36 instances
11.1%
Library
44.4%
Battlefield
27.8%
Graveyard
2.8%
Exile

The "good card" funnel

109 brought · 59 players
Brought to game
109
Ever drawn
34
Reached battlefield
21
Still on board at game end
16

Once cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -25.3pp

Players who cast this card win 20% of the time (n=21) , vs 27% when it never left the library (n=69).

Observed gap -6.7pp; 95% confidence interval -25.3pp to +11.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=21
5%
T1
5%
T2
24%
T3
10%
T4
19%
T5
33%
T6-9
5%
T10+
Median 5 P25 3 · P75 7 · max 10
On curve 10% (1 / 21 cast on T2)
21 of 100 times cast 21%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.