Card Preview
The Master, Multiplied
0%
Decklist Inclusion
Times Brought
214
Decks Running
100
In Decks
634
Decklist Inclusion
0%
Format
Card text
The Master, Multiplied
Legendary Creature — Time Lord Rogue
Myriad
The "legend rule" doesn't apply to creature tokens you control.
Triggered abilities you control can't cause you to sacrifice or exile creature tokens you control.
4 / 3
Doctor Who (WHO)
·
Rare
·
Illustrated by Lie Setiawan
Final zone distribution
64 instances29.7%
Battlefield
17.2%
Graveyard
6.3%
Exile
35.9%
Hand
Commanders that played this card
in tracked games-
1
Deadpool, Trading Card
38 decks
-
2
Davros, Dalek Creator
10 decks
-
3
Loki, the Deceiver
9 decks
-
4
Obeka, Brute Chronologist
7 decks
-
5
The Master, Multiplied
6 decks
-
6
Altaïr Ibn-La'Ahad
5 decks
-
7
Isshin, Two Heavens as One
4 decks
-
8
Inalla, Archmage Ritualist
3 decks
-
9
Ashling, the Limitless
2 decks
-
10
Laughing Jasper Flint
2 decks
The "good card" funnel
214 brought · 101 playersBrought to game
214
Ever drawn
46
Reached battlefield
22
Still on board at game end
19
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.2pp
Players who cast this card win 33% of the time (n=22) , vs 28% when it never left the library (n=133).
When players drew this card but left it in hand, they won 22% (n=25) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.9pp; 95% confidence interval -15.2pp to +25.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=22
5%
T1
0%
T2
0%
T3
5%
T4
5%
T5
68%
T6-9
18%
T10+
Median
7.0
P25
6
· P75
9
· max
14
On curve
41%
(6 / 22 cast on T6)
Cast same turn as drawn
20%
22 of 100 times cast
22%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.