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The Mighty Thor, Jane Foster card art
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The Mighty Thor, Jane Foster

{1} {W} {U} · Legendary Creature — Human God Hero · Marvel Super Heroes (MSH)
Times Brought
200
Decks Running
77
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
The Mighty Thor, Jane Foster card

The Mighty Thor, Jane Foster

{1} {W} {U}
Legendary Creature — Human God Hero
Flying Whenever The Mighty Thor attacks, exile up to one target nontoken artifact or creature, then return that card to the battlefield tapped under its owner's control. Whenever an Equipment you control enters, draw a card.
3 / 3
Marvel Super Heroes (MSH) · Rare · Illustrated by Victor Adame Minguez

Final zone distribution

44 instances
43.2%
Battlefield
31.8%
Graveyard
4.5%
Exile
20.5%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

200 brought · 87 players
Brought to game
200
Ever drawn
40
Reached battlefield
32
Still on board at game end
19

Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -9.9pp

Players who cast this card win 29% of the time (n=28) , vs 29% when it never left the library (n=118).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +0.2pp; 95% confidence interval -9.9pp to +10.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=46
2%
T1
20%
T2
24%
T3
11%
T4
13%
T5
30%
T6-9
0%
T10+
Median 4.0 P25 3 · P75 6 · max 9
On curve 46% (11 / 46 cast on T3) Cast same turn as drawn 20%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.