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Part of Marvel Super Heroes
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Legendary Creature — Human Snake Villain
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Marvel Super Heroes (MSH)
Card Preview
The Serpent Society
0%
Decklist Inclusion
Times Brought
85
Decks Running
51
In Decks
205
Decklist Inclusion
0%
Format
Card text
The Serpent Society
Legendary Creature — Human Snake Villain
Deathtouch
Ward—Get five poison counters. (A player with ten or more poison counters loses the game.)
Whenever another creature you control with deathtouch dies, each opponent sacrifices a nontoken creature of their choice.
3 / 4
Marvel Super Heroes (MSH)
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Rare
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Illustrated by Rimas Valeikis
Final zone distribution
62 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
The Serpent Society
33 decks
-
2
Atraxa, Praetors' Voice
3 decks
-
3
Hapatra, Vizier of Poisons
3 decks
-
4
Agent Frank Horrigan
2 decks
-
5
Aphelia, Viper Whisperer
2 decks
-
6
Blech, Loafing Pest
2 decks
-
7
Thanos, the Mad Titan
2 decks
-
8
Eddie Brock // Venom, Lethal Protector
1 decks
-
9
Halana, Kessig Ranger
1 decks
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10
Killmonger, Scourge of Wakanda
1 decks
The "good card" funnel
85 brought · 50 playersBrought to game
85
Ever drawn
17
Reached battlefield
16
Still on board at game end
43
≥ -11.7pp
Players who cast this card win 27% of the time (n=15) , vs 16% when it never left the library (n=41).
Observed gap +10.5pp; 95% confidence interval -11.7pp to +32.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
16 of 100 times cast
16%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.