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The Unbeatable Squirrel Girl card art
Live Play Data

The Unbeatable Squirrel Girl

{1} {G} {G} {G} · Legendary Creature — Squirrel Human Hero · Marvel Super Heroes (MSH)
1%
Live Inclusion
Times Brought
482
Decks Running
174
Median Cast Turn
4.0
Drawn → Played
79%
Format

First-cast turn

n=326
1%
T1
5%
T2
19%
T3
30%
T4
19%
T5
23%
T6-9
3%
T10+
Median 4.0 P25 3 · P75 6 · max 15
On curve 55% (97 / 326 cast on T4) Cast same turn as drawn 42%

The "good card" funnel

482 brought · 158 players
Brought to game
482
Ever drawn
141
Reached battlefield
112
Still on board at game end
77

Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +1.7pp

Players who cast this card win 40% of the time (n=101) , vs 28% when it never left the library (n=289).

When players drew this card but left it in hand, they won 21% (n=24).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.8pp; 95% confidence interval +1.7pp to +21.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

146 instances
2.1%
Library
52.7%
Battlefield
17.8%
Graveyard
8.9%
Exile

Commanders that played this card

in tracked games
Card text
The Unbeatable Squirrel Girl card

The Unbeatable Squirrel Girl

{1} {G} {G} {G}
Legendary Creature — Squirrel Human Hero
Do You Like Squirrels? — Whenever The Unbeatable Squirrel Girl enters or attacks, create a 1/1 green Squirrel creature token. I LOVE Squirrels! — {1}{G}{G}{G}: Create X 1/1 green Squirrel creature tokens, where X is the number of Squirrels you control.
4 / 4
Marvel Super Heroes (MSH) · Rare · Illustrated by Kim Dingwall

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.