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Part of Marvel Super Heroes
·
Legendary Creature — Human Hero
·
Marvel Super Heroes Commander (MSC)
Live Play Data
The Wasp, Winsome Avenger
1%
Live Inclusion
Times Brought
680
Decks Running
338
Median Cast Turn
7
Drawn → Played
71%
Format
First-cast turn
n=109
0%
T1
5%
T2
5%
T3
10%
T4
12%
T5
44%
T6-9
25%
T10+
Median
7
P25
5
· P75
9
· max
23
On curve
5%
(5 / 109 cast on T2)
Cast same turn as drawn
27%
The "good card" funnel
680 brought · 312 playersBrought to game
680
Ever drawn
153
Reached battlefield
109
Still on board at game end
51
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.7pp
Players who cast this card win 27% of the time (n=101) , vs 18% when it never left the library (n=404).
When players drew this card but left it in hand, they won 11% (n=38).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.3pp; 95% confidence interval +0.7pp to +17.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
166 instances3.0%
Library
30.7%
Battlefield
36.1%
Graveyard
6.0%
Exile
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
312 decks
-
2
Director Nick Fury
12 decks
-
3
The Astonishing Ant-Man
4 decks
-
4
Nick Fury, Agent of S.H.I.E.L.D.
2 decks
-
5
Tony Stark // The Invincible Iron Man
2 decks
-
6
Gwen Stacy // Ghost-Spider
1 decks
-
7
Ms. Marvel, Kamala Khan
1 decks
-
8
Peter Parker // Amazing Spider-Man
1 decks
-
9
Scarlet Witch, Chaotic Avenger
1 decks
-
10
Sun Quan, Lord of Wu
1 decks
Card text
The Wasp, Winsome Avenger
Legendary Creature — Human Hero
Flash
Flying
When The Wasp enters, target Hero gains hexproof until end of turn.
Whenever The Wasp attacks, tap target creature defending player controls.
2 / 1
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Raoul Vitale
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.