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Part of Final Fantasy
·
Legendary Artifact
·
Final Fantasy (FIN)
Card Preview
The Water Crystal
Times Brought
109
Decks Running
64
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
29 instances3.4%
Library
44.8%
Battlefield
3.4%
Graveyard
10.3%
Exile
Commanders that played this card
in tracked games-
1
Hope Estheim
12 decks
-
2
The Wise Mothman
6 decks
-
3
The Mindskinner
5 decks
-
4
Y'shtola, Night's Blessed
4 decks
-
5
Captain N'ghathrod
3 decks
-
6
Umbris, Fear Manifest
3 decks
-
7
Vnwxt, Verbose Host
3 decks
-
8
Bruvac the Grandiloquent
2 decks
-
9
The Cyber-Controller
2 decks
-
10
Aegar, the Freezing Flame
1 decks
The "good card" funnel
109 brought · 61 playersBrought to game
109
Ever drawn
27
Reached battlefield
16
Still on board at game end
13
16 of 100 times cast
16%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.