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Part of Final Fantasy
·
Legendary Artifact
·
Final Fantasy (FIN)
Card Preview
The Wind Crystal
1%
Decklist Inclusion
Times Brought
233
Decks Running
132
In Decks
938
Decklist Inclusion
1%
Format
Final zone distribution
56 instances5.4%
Library
46.4%
Battlefield
16.1%
Graveyard
8.9%
Exile
Commanders that played this card
in tracked games-
1
Hope Estheim
12 decks
-
2
Bre of Clan Stoutarm
5 decks
-
3
Liesa, Shroud of Dusk
5 decks
-
4
Lightning, Army of One
5 decks
-
5
Oloro, Ageless Ascetic
5 decks
-
6
Y'shtola, Night's Blessed
5 decks
-
7
Anti-Venom, Horrifying Healer
4 decks
-
8
Bilbo, Birthday Celebrant
3 decks
-
9
Darien, King of Kjeldor
3 decks
-
10
Eriette of the Charmed Apple
3 decks
The "good card" funnel
233 brought · 116 playersBrought to game
233
Ever drawn
50
Reached battlefield
35
Still on board at game end
26
Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.3pp
Players who cast this card win 31% of the time (n=35) , vs 25% when it never left the library (n=166).
When players drew this card but left it in hand, they won 18% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.4pp; 95% confidence interval -10.3pp to +21.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=35
0%
T1
0%
T2
14%
T3
17%
T4
6%
T5
43%
T6-9
20%
T10+
Median
6
P25
4
· P75
9
· max
14
On curve
31%
(6 / 35 cast on T4)
Cast same turn as drawn
33%
35 of 100 times cast
35%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.