The Wind Crystal card art
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The Wind Crystal

{2} {W} {W} · Legendary Artifact · Final Fantasy (FIN)
2%
Decklist Inclusion
Times Brought
98
Decks Running
59
In Decks
424
Decklist Inclusion
2%
Format

Final zone distribution

31 instances

Not enough tracked games yet to show a reliable final-zone breakdown.

The "good card" funnel

98 brought · 48 players
Brought to game
98
Ever drawn
30
Reached battlefield
22
Still on board at game end
17

Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

+19.1pp

Players who cast this card win 41% of the time (n=22) , vs 22% when it never left the library (n=63).

95% confidence interval -2.7pp to +40.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=22
0%
T1
0%
T2
23%
T3
14%
T4
9%
T5
32%
T6-9
23%
T10+
Median 6.0 P25 4 · P75 9 · max 14
On curve 36% (3 / 22 cast on T4) Cast same turn as drawn 29%
31 of 25 observed games 100%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked
Why isn't there more data on this card?

Playgroup Live has been collecting per-card gameplay data since 2023. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.

How is Playgroup Live card data collected?

Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.