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Part of Bloomburrow
·
Enchantment
·
Bloomburrow Commander (BLC)
Card Preview
Thickest in the Thicket
1%
Decklist Inclusion
Times Brought
143
Decks Running
57
In Decks
470
Decklist Inclusion
1%
Format
Final zone distribution
40 instances5.0%
Library
50.0%
Battlefield
15.0%
Graveyard
5.0%
Exile
Commanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
21 decks
-
2
Wildsear, Scouring Maw
4 decks
-
3
Gargos, Vicious Watcher
2 decks
-
4
Hamza, Guardian of Arashin
2 decks
-
5
Koma, Cosmos Serpent
2 decks
-
6
Muerra, Trash Tactician
2 decks
-
7
Tifa Lockhart
2 decks
-
8
Wolverine, Best There Is
2 decks
-
9
Animar, Soul of Elements
1 decks
-
10
Baeloth Barrityl, Entertainer
1 decks
The "good card" funnel
144 brought · 50 playersBrought to game
144
Ever drawn
37
Reached battlefield
20
Still on board at game end
20
Once cast, 100% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.6pp
Players who cast this card win 46% of the time (n=20) , vs 29% when it never left the library (n=98).
When players drew this card but left it in hand, they won 48% (n=17) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +17.2pp; 95% confidence interval -5.6pp to +40.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=20
0%
T1
0%
T2
5%
T3
0%
T4
5%
T5
90%
T6-9
0%
T10+
Median
7.0
P25
6
· P75
8
· max
9
On curve
10%
(1 / 20 cast on T5)
20 of 100 times cast
20%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.