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Thickest in the Thicket card art
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Thickest in the Thicket

{3} {G} {G} · Enchantment · Foundations Commander (FDC)
Times Brought
897
Decks Running
415
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Thickest in the Thicket card

Thickest in the Thicket

{3} {G} {G}
Enchantment
When this enchantment enters, put X +1/+1 counters on target creature, where X is that creature's power. At the beginning of your end step, draw two cards if you control the creature with the greatest power or tied for the greatest power.
Foundations Commander (FDC) · Rare · Illustrated by Michele Giorgi

Final zone distribution

168 instances
4.2%
Library
52.4%
Battlefield
8.3%
Graveyard
2.4%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

897 brought · 379 players
Brought to game
897
Ever drawn
162
Reached battlefield
100
Still on board at game end
88

Once cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +2.0pp

Players who cast this card win 37% of the time (n=77) , vs 30% when it never left the library (n=490).

When players drew this card but left it in hand, they won 16% (n=41).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.4pp; 95% confidence interval +2.0pp to +12.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=100
0%
T1
2%
T2
5%
T3
3%
T4
23%
T5
56%
T6-9
11%
T10+
Median 6.0 P25 5 · P75 8 · max 16
On curve 33% (23 / 100 cast on T5) Cast same turn as drawn 31%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.