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Thirst for Knowledge card art
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Thirst for Knowledge

{2} {U} · Instant · Marvel Super Heroes (MSH)
1%
Decklist Inclusion
Times Brought
234
Decks Running
134
In Decks
1111
Decklist Inclusion
1%
Format

Final zone distribution

66 instances
7.6%
Library
1.5%
Battlefield
62.1%
Graveyard
6.1%
Exile

The "good card" funnel

234 brought · 130 players
Brought to game
234
Ever drawn
61
Reached battlefield
37
Still on board at game end
1
≥ -6.6pp

Players who cast this card win 28% of the time (n=31) , vs 20% when it never left the library (n=150).

When players drew this card but left it in hand, they won 40% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +8.4pp; 95% confidence interval -6.6pp to +23.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=37
0%
T1
3%
T2
11%
T3
8%
T4
8%
T5
59%
T6-9
11%
T10+
Median 7 P25 5 · P75 8 · max 13
On curve 14% (4 / 37 cast on T3) Cast same turn as drawn 31%
37 of 100 times cast 37%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.