collections_bookmark
Part of Bloomburrow
·
Creature — Squirrel Ranger
·
Bloomburrow (BLB)
: Add
.
, Forage: Add two mana in any combination of colors. (To forage, exile three cards from your graveyard or sacrifice a Food.)

,
: Search your library for a Squirrel card, reveal it, put it into your hand, then shuffle.
Live Play Data
Thornvault Forager
1%
Live Inclusion
Times Brought
639
Decks Running
238
Median Cast Turn
3
Drawn → Played
77%
Format
First-cast turn
n=109
8%
T1
29%
T2
16%
T3
6%
T4
11%
T5
27%
T6-9
3%
T10+
Median
3
P25
2
· P75
6
· max
15
On curve
38%
(32 / 109 cast on T2)
Cast same turn as drawn
42%
The "good card" funnel
640 brought · 225 playersBrought to game
640
Ever drawn
141
Reached battlefield
109
Still on board at game end
65
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.6pp
Players who cast this card win 29% of the time (n=101) , vs 24% when it never left the library (n=436).
When players drew this card but left it in hand, they won 25% (n=29).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.4pp; 95% confidence interval -4.6pp to +13.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
149 instances2.7%
Library
43.6%
Battlefield
29.5%
Graveyard
6.7%
Exile
Commanders that played this card
in tracked games-
1
The Unbeatable Squirrel Girl
69 decks
-
2
Chatterfang, Squirrel General
52 decks
-
3
Ygra, Eater of All
37 decks
-
4
Hazel of the Rootbloom
25 decks
-
5
Camellia, the Seedmiser
21 decks
-
6
Meatsqueak, Hoard Lord
5 decks
-
7
The Odd Acorn Gang
4 decks
-
8
Shelob, Child of Ungoliant
2 decks
-
9
Beorn the Fierce
1 decks
-
10
Bilbo, Fellow Conspirator
1 decks
Card text
Thornvault Forager
Creature — Squirrel Ranger
2 / 2
Bloomburrow (BLB)
·
Rare
·
Illustrated by Mark Behm
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.