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Thornvault Forager card art
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Thornvault Forager

{1} {G} · Creature — Squirrel Ranger · Bloomburrow (BLB)
Times Brought
288
Decks Running
123
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Thornvault Forager card

Thornvault Forager

{1} {G}
Creature — Squirrel Ranger
{T}: Add {G}. {T}, Forage: Add two mana in any combination of colors. (To forage, exile three cards from your graveyard or sacrifice a Food.) {3}{G}, {T}: Search your library for a Squirrel card, reveal it, put it into your hand, then shuffle.
2 / 2
Bloomburrow (BLB) · Rare · Illustrated by Mark Behm

Final zone distribution

55 instances
1.8%
Library
50.9%
Battlefield
34.5%
Graveyard
7.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

288 brought · 110 players
Brought to game
288
Ever drawn
52
Reached battlefield
49
Still on board at game end
28

Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.8pp

Players who cast this card win 29% of the time (n=45) , vs 26% when it never left the library (n=192).

Observed gap +3.1pp; 95% confidence interval -4.8pp to +11.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=49
16%
T1
31%
T2
10%
T3
12%
T4
2%
T5
27%
T6-9
2%
T10+
Median 3 P25 2 · P75 6 · max 11
On curve 47% (15 / 49 cast on T2) Cast same turn as drawn 47%
49 of 100 times cast 49%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.