Live Play Data
Thousand-Faced Shadow
1%
Live Inclusion
Times Brought
198
Decks Running
107
Median Cast Turn
5
Drawn → Played
63%
Format
First-cast turn
n=29
17%
T1
7%
T2
10%
T3
10%
T4
14%
T5
41%
T6-9
0%
T10+
Median
5
P25
3
· P75
7
· max
9
On curve
17%
(5 / 29 cast on T1)
Cast same turn as drawn
45%
The "good card" funnel
198 brought · 100 playersBrought to game
198
Ever drawn
46
Reached battlefield
29
Still on board at game end
11
Once cast, 38% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.0pp
Players who cast this card win 26% of the time (n=27) , vs 17% when it never left the library (n=123).
When players drew this card but left it in hand, they won 15% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.4pp; 95% confidence interval -7.0pp to +23.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
53 instances20.8%
Battlefield
30.2%
Graveyard
15.1%
Exile
34.0%
Hand
Commanders that played this card
in tracked games-
1
Yuriko, the Tiger's Shadow
43 decks
-
2
Satoru Umezawa
25 decks
-
3
Splinter, Radical Rat
11 decks
-
4
Goro-Goro and Satoru
7 decks
-
5
Jin Sakai, Ghost of Tsushima
6 decks
-
6
Noctis, Heir Apparent
4 decks
-
7
Heroes in a Half Shell
3 decks
-
8
Satoru, the Infiltrator
2 decks
-
9
Éowyn, Shieldmaiden
1 decks
-
10
Etrata, the Silencer
1 decks
Card text
Thousand-Faced Shadow
Creature — Human Ninja
Ninjutsu 

(

, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Flying
When this creature enters from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters tapped and attacking.
1 / 1
Kamigawa: Neon Dynasty (NEO)
·
Rare
·
Illustrated by Ekaterina Burmak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.