Thousand-Faced Shadow card art
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Thousand-Faced Shadow

{U} · Creature — Human Ninja · Kamigawa: Neon Dynasty (NEO)
1%
Decklist Inclusion
Times Brought
176
Decks Running
94
In Decks
659
Decklist Inclusion
1%
Format
Card text
Thousand-Faced Shadow card

Thousand-Faced Shadow

{U}
Creature — Human Ninja
Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Flying When this creature enters from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters tapped and attacking.
1 / 1
Kamigawa: Neon Dynasty (NEO) · Rare · Illustrated by Ekaterina Burmak

Final zone distribution

45 instances
17.8%
Battlefield
31.1%
Graveyard
17.8%
Exile
33.3%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

176 brought · 88 players
Brought to game
176
Ever drawn
39
Reached battlefield
25
Still on board at game end
8

Once cast, 32% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -13.4pp

Players who cast this card win 21% of the time (n=23) , vs 18% when it never left the library (n=111).

Observed gap +2.6pp; 95% confidence interval -13.4pp to +18.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=25
20%
T1
4%
T2
12%
T3
12%
T4
8%
T5
44%
T6-9
0%
T10+
Median 5 P25 3 · P75 7 · max 9
On curve 20% (5 / 25 cast on T1) Cast same turn as drawn 44%
25 of 100 times cast 25%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.